tag:blogger.com,1999:blog-1978356510587112308.post4298261508303990393..comments2024-02-27T21:15:04.267+13:00Comments on Aligorith's Lair: GSoC11 - Animation Channel Filtering Goodies 1Unknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1978356510587112308.post-3619375303617920852011-07-03T12:58:54.447+12:002011-07-03T12:58:54.447+12:00Node animation support in the animation editors!!!...Node animation support in the animation editors!!! Such a welcome addition, bringing blender closer to professional animation packages. :-)3duaunhttp://twitter.com/3duaunnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-45666513528914697642011-07-01T00:13:06.521+12:002011-07-01T00:13:06.521+12:00I think it was one of the things, which was invisi...I think it was one of the things, which was invisible until they were needed.<br />------<br />Esteemed developer. I am begging you: <br />make support of adding and removing inbetweens in Blender (like in Maya)<br />----<br />And I don't know is it bug... But when I try to animate Noise filter's parameters of the FCurve- nothing happens.<br />E.g. I want jittering was big for a while and step-by-step was going down. But when I set key on "Strength" param it one frame - it continues to be the same all the time in spite on other keys. Blender r37702. Thanks.Anonymoushttps://www.blogger.com/profile/07858181572203577251noreply@blogger.com