tag:blogger.com,1999:blog-1978356510587112308.post7350330534858224821..comments2024-02-27T21:15:04.267+13:00Comments on Aligorith's Lair: Bendy Bones Dev UpdateUnknownnoreply@blogger.comBlogger17125tag:blogger.com,1999:blog-1978356510587112308.post-37890833341491231932018-04-17T11:33:16.194+12:002018-04-17T11:33:16.194+12:00Will be Bendy Bones in 2.8? Its a excellent tool, ...Will be Bendy Bones in 2.8? Its a excellent tool, the difference.Anonymoushttps://www.blogger.com/profile/17750585992412346020noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-61360200393175856562016-06-30T15:55:56.031+12:002016-06-30T15:55:56.031+12:00How did you make so the end of the bone snaps to a...How did you make so the end of the bone snaps to a another bone and you can move around the other bone freely, like what you did with the jaw and hair?Zoomguyhttps://www.blogger.com/profile/18405957636975573626noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-64773036844206363152016-06-15T19:13:47.573+12:002016-06-15T19:13:47.573+12:00How i can install this addon in to Blender??? plea...How i can install this addon in to Blender??? please help me!!!Anonymoushttps://www.blogger.com/profile/10515185876021498139noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-64928205750818235062016-06-14T15:33:33.583+12:002016-06-14T15:33:33.583+12:00This may be possible via the constraints. I curre...This may be possible via the constraints. I currently made them only use location of the segment while retaining the bone's transform, but it's not too hard to make them inherit both. The question is whether doing so will break any rigs, and/or whether it is useful. From your response though, it sounds like doing so would be useful :)Aligorithhttps://www.blogger.com/profile/11379156223939123157noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-2808287466957354442016-06-03T21:03:15.098+12:002016-06-03T21:03:15.098+12:00Awesome! I' ve been wanting this functionality...Awesome! I' ve been wanting this functionality for ages! May I ask, is it also possible to parent individual bones to B bone segments? With the ability to inherit loc/rot/scale? (and toggle each ability on or off?) I made several rigs with bendy bones, but usually want to actually just use boxes as a last, LAST layer. so I can pose a character normally, then go to my "cube bones" layer and move boxes around to tweak stuff. I' ve always had to hack my way around this to get boxes to follow " bendy" motion. (by using bones with copytransform constraints at 50% and such. Being able to just parent (maybe even snap?!) whole bones to Bbone segments would be awesome!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-33544796260115622252016-05-30T14:33:49.619+12:002016-05-30T14:33:49.619+12:00Hi,
This is NOT a plugin, but built into Blender ...Hi,<br /><br />This is NOT a plugin, but built into Blender itself. So, you'll need one of the latest development builds from https://builder.blender.org/download/Aligorithhttps://www.blogger.com/profile/11379156223939123157noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-63912862045779992452016-05-30T05:57:13.160+12:002016-05-30T05:57:13.160+12:00how do i install the b bone plugin to blender? i t...how do i install the b bone plugin to blender? i try installing the zip file in addons but it isnt showing in the addon list.minautistiskeverdenhttps://www.blogger.com/profile/14931940716017339737noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-54481480261533295622016-05-24T05:14:39.660+12:002016-05-24T05:14:39.660+12:00Hi !
Would be good to see -vimeo?- how to add this...Hi !<br />Would be good to see -vimeo?- how to add this to a standard with IK/fk tips rig. And after, at the end about all the rig, see how to make this work as a squash/stretch.<br />Ty !Anonymoushttps://www.blogger.com/profile/14037517347407271558noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-10798355783346187902016-05-24T01:13:51.843+12:002016-05-24T01:13:51.843+12:00I came here to say: Keep up the good work!I came here to say: Keep up the good work!Matias N. Goldberghttps://www.blogger.com/profile/02186368235104859313noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-9438371332463538952016-05-19T18:40:03.796+12:002016-05-19T18:40:03.796+12:00genious!genious!David Rodriguezhttps://www.blogger.com/profile/14935088013729298624noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-49822424135100236122016-05-19T12:26:18.232+12:002016-05-19T12:26:18.232+12:00Absolutely fantastic to see this. I had no idea B-...Absolutely fantastic to see this. I had no idea B-Bones were about to be improved this fast after watching Daniel's (Pepeland) presentation at BConf2015. I always thought B-Bones were one of those unique underutilized Blender features. Now it got a deserved attention! Rigging in Blender is getting so much easier and better! Congratulations!Eugeniohttps://www.blogger.com/profile/12378422846437186295noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-68959499059927442852016-05-19T12:23:05.864+12:002016-05-19T12:23:05.864+12:00This comment has been removed by the author.Eugeniohttps://www.blogger.com/profile/12378422846437186295noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-23087269961212927212016-05-19T08:58:50.979+12:002016-05-19T08:58:50.979+12:00thank you!thank you!Cpt Varoxhttps://www.blogger.com/profile/06687017870809221580noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-69552832674440337452016-05-19T03:37:24.329+12:002016-05-19T03:37:24.329+12:00The new Bendy Bones look great.
And if it helps, ...The new Bendy Bones look great.<br /><br />And if it helps, you may be able to use cmake + mingw http://stackoverflow.com/questions/4101456/running-cmake-on-windows<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-33460917176043241872016-05-19T03:08:05.892+12:002016-05-19T03:08:05.892+12:00Thank you!Thank you!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-56365993652253106632016-05-19T02:17:23.835+12:002016-05-19T02:17:23.835+12:00oh that's so great!oh that's so great!Lucianohttps://www.blogger.com/profile/09634802217166814912noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-46485811951788444112016-05-18T16:09:01.047+12:002016-05-18T16:09:01.047+12:00thank uthank uAnonymousnoreply@blogger.com