tag:blogger.com,1999:blog-1978356510587112308.post2422955371379003603..comments2024-03-29T20:04:17.419+13:00Comments on Aligorith's Lair: Bullet SoC - Winds of ChargeUnknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1978356510587112308.post-25446806403365012662011-04-11T10:22:22.331+12:002011-04-11T10:22:22.331+12:00isn't a rigid body less complex than a cloth/s...isn't a rigid body less complex than a cloth/softbody? wouldn't it be simpler to use a native rigid body edition to the non realtime simulation set, than to water down the forces inputs for realtime bullet?ItchyScratchyUrrhttps://www.blogger.com/profile/08126253523561014484noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-44212575393737103972010-08-13T01:37:23.501+12:002010-08-13T01:37:23.501+12:00Thanks for your work, it's very exciting.
I...Thanks for your work, it's very exciting.<br />I'm wondering if physics could be used with particles systems too?<br />E.g make a particle system that would emit some cubes that have physicall properties (collision).Buplahttps://www.blogger.com/profile/12486301884453126292noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-18514747485132336422010-08-07T22:52:31.350+12:002010-08-07T22:52:31.350+12:00Great developments Aligorith! Thanks for all your ...Great developments Aligorith! Thanks for all your efforts.<br /><br />Demohero.English Teacherhttps://www.blogger.com/profile/03912123309990220422noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-82987289124882748532010-08-07T19:22:56.585+12:002010-08-07T19:22:56.585+12:00Looks promising!
Continue your excelent work.Looks promising!<br />Continue your excelent work.Germanohttps://www.blogger.com/profile/15230044981917181460noreply@blogger.com