tag:blogger.com,1999:blog-1978356510587112308.post3961501871385283464..comments2024-03-29T20:04:17.419+13:00Comments on Aligorith's Lair: Grease Pencil Dev UpdatesUnknownnoreply@blogger.comBlogger14125tag:blogger.com,1999:blog-1978356510587112308.post-4273765509397798082014-12-11T01:10:54.583+13:002014-12-11T01:10:54.583+13:00Not sure where would be an official place to comme...Not sure where would be an official place to comment, but it seems connected proportional edit isn't working right now?Anonymoushttps://www.blogger.com/profile/04058061457686615082noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-78300649046401212212014-12-07T07:42:44.411+13:002014-12-07T07:42:44.411+13:00http://www.blenderartists.org/forum/showthread.php...http://www.blenderartists.org/forum/showthread.php?318765-Blender-2-7x-development-thread&p=2735847&highlight=#post2735847<br /><br />Just what I wanted! Thank you! Now if only GP gets tied into render and material system, that would be perfect.Anonymoushttps://www.blogger.com/profile/04058061457686615082noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-78646536844216793472014-12-06T00:13:37.246+13:002014-12-06T00:13:37.246+13:00THANK YOUUUUUUUUUUUUUUUUUUUUUUUUUUUU!!!!!!!!!!! ...THANK YOUUUUUUUUUUUUUUUUUUUUUUUUUUUU!!!!!!!!!!! MAN I CAN'T EXPRESS THE LOVE ENOUGH!! This is the storytellers DREAM!!!!Davidhttps://www.blogger.com/profile/02963039058289929941noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-63048226849670229162014-12-05T16:43:52.176+13:002014-12-05T16:43:52.176+13:00Ok, I've taken a look into this today. After s...Ok, I've taken a look into this today. After some investigation, it does look like it should be fine to do this, so I've committed this functionality now. :)Aligorithhttps://www.blogger.com/profile/11379156223939123157noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-45657176431461194862014-12-04T08:18:30.548+13:002014-12-04T08:18:30.548+13:00About what I have been constantly insisting (seque...About what I have been constantly insisting (sequencer opengl preview to see grease pencil). Couldn't it be that the sequencer by default reads the scene as "render only", like with the setting in the viewport?? This way the opengl preview doesn't see grids, hidden stuff, etc. To me it works just the same as activating render only. If this is just a setting in the sequencer code, maybe it would be easy to add a tick to disable it! <br />Davidhttps://www.blogger.com/profile/02963039058289929941noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-72800973412424242092014-12-03T05:35:16.871+13:002014-12-03T05:35:16.871+13:00... And Shape Keys
Thanks for your work
=:-)... And Shape Keys<br /><br />Thanks for your work<br />=:-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-80267456210417104712014-12-03T05:24:35.875+13:002014-12-03T05:24:35.875+13:00And not only that, we could have the best animatic...And not only that, we could have the best animatic / previz tool in the market, if only the sequencer would see those strokes... Imagine doing shots with 3d + the grease pencil and then be able to preview a whole sequence of that, without having to render anything. Davidhttps://www.blogger.com/profile/02963039058289929941noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-89372000347097984142014-12-03T05:16:37.932+13:002014-12-03T05:16:37.932+13:00Hi, thanks for your hard work, it would be interes...Hi, thanks for your hard work, it would be interesting to have a couple of basic shapes, square and circle <br /><br /><br />This is looking more and more like a vector animation program, a few more "details" and we have a new tool creation in blender ....<br />Text, shapes, control in thick stroke in each point shape and finally 2D bones<br /><br />Thanks for your work<br />=:-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-1123581583820534212014-12-02T19:09:47.285+13:002014-12-02T19:09:47.285+13:00Wow! Thanks for finding that - I didn't know o...Wow! Thanks for finding that - I didn't know of this function :DAligorithhttps://www.blogger.com/profile/11379156223939123157noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-57444457066763507322014-12-02T12:26:31.620+13:002014-12-02T12:26:31.620+13:00btw I found the way to fix offscreen renderer.
in...btw I found the way to fix offscreen renderer.<br /><br />in gp_draw_data(...):<br />- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);<br />+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-3814501737702189852014-12-02T10:49:54.619+13:002014-12-02T10:49:54.619+13:00Thank you for fixing :)
but zoom-independent thick...Thank you for fixing :)<br />but zoom-independent thickness of 2D grease pencil looks regressed.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-55543244611691997092014-12-02T03:55:36.995+13:002014-12-02T03:55:36.995+13:00Such an important commit. Thank you for your hard ...Such an important commit. Thank you for your hard work!!<br />PD: Any luck with previewing scene strokes on the sequencer (when using scene strips)??. Davidhttps://www.blogger.com/profile/02963039058289929941noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-29468481892582466232014-12-02T01:21:53.262+13:002014-12-02T01:21:53.262+13:00Thanks for testing!
1) This one is slightly trick...Thanks for testing!<br /><br />1) This one is slightly tricky to resolve, and is admittedly something i'd been a bit wary about for a while. It's on my todo list of things to fix now though.<br /><br />2) Nice catch. Fixed the issues there (there were 2 different ones from what I saw), along with another long standing bug there that I hadn't been able to fix before.<br /><br />3) Fixed as well :)Aligorithhttps://www.blogger.com/profile/11379156223939123157noreply@blogger.comtag:blogger.com,1999:blog-1978356510587112308.post-83459843722922288842014-12-02T00:07:30.021+13:002014-12-02T00:07:30.021+13:00Nice!
btw I found three bugs.
* grease pencil of ...Nice!<br /><br />btw I found three bugs.<br />* grease pencil of 'View' placement is buggy on editing.<br />* color fill and volumetric on non-3D-view are broken.<br />* changing grease pencil data does not change without zoom on 3d-viewAnonymousnoreply@blogger.com