Showing posts with label diagramming. Show all posts
Showing posts with label diagramming. Show all posts

Friday, December 5, 2014

Depsgraph Glitches - The Eye of Blender

Presenting... "The Eye of Blender"!

... actually, just a buggy export of the dependency graph for Koro's rig file (from Caminandes). There are still heaps of dependencies which aren't getting hooked up properly still, which explains part of why this graph is degenerate in several parts.


Saturday, August 3, 2013

My Current Diagramming Workflow

In the past, I've ranted a bit about the current state of diagramming tools in general. The majority of my comments there still stand - all of those issues are still as pertinent as ever, particularly
  1) Connectors and snapping points being finicky + tricky to control
  2) Bounded canvas sizes - the need to set this explicitly at the start of creating a diagram, even if you just want to worry about figuring out the content first and only THEN bounding/fitting these until they're at a decent scale
  3) Default item sizing often being off-the-charts - the chief culprits are usually things like arrowheads being too large and fat, line widths defaulting to being too thin at 1px, shapes having internal "padding" which forces text to wrap + collide with the borders in unsightly ways (with no easy way of clearing this for all new objects), and text being too large/small by default, yet always overflowing the containers exactly when you don't want them to
  4) Overly optimistic context switching - not everyone agrees with me on this one, but it's just plain annoying that you sometimes have to click things multiple times to get the intended handles (or rather get out of "internal content editing" sub-modes that you accidentally entered while trying instead to grab the whole object or one of its handles)

However, as seen from some of my recent posts, I have in recent months found that LibreOffice's Draw seems to at least be a bit more palatable than many of the other alternatives out there for many of these issues, despite still suffering from all these issues mentioned above (plus a few additional limitations, which I'll get to in a moment).


Friday, December 16, 2011

Diagramming Tools - A call to action!

It has been bothering me for a while now, especially after each and every frustrating, multi-hour-long session: the world's diagramming tools suck. Big time.

It's really a wonder that after over two decades and countless billions of dollars being pumped into research and development, that no-one has really managed to create a diagramming tool which can match the immediacy or flexibility of pen and paper, let alone bring anything "new" to the table in terms of "enhancing human intelligence".