Nearly a
year to the day when I released a cleaned up (and updated) codebase for the Bullet Rigidbody Integration from my GSoC 2010 work, it's finally now in trunk (commits
54019 -
54026) !
Cheers to Sergej for finishing this off as part of his GSoC 2012 project. Enjoy!
Cool, glad to hear this has finally made it to trunk. Thank you both for all your hard work on this project. It's very much appreciated, and the physics panel somehow looks so much more complete. Thanks again. Well, now I'm off to run an svn up and get started playing with this new feature! Oh, and thanks one more time!
ReplyDeleteThis is great!! Congrats, and thanks a lot for your hard work (yours and Sergej!) :D
ReplyDeleteGreat stuff - now where can I learn to use it? - hard to find docs
ReplyDelete