Showing posts with label HCI. Show all posts
Showing posts with label HCI. Show all posts

Saturday, March 21, 2026

Lessons from Aviation - Saturday Morning Thought on AI / Automation Use

Maybe I've been looking in the wrong places, but it seems that there is not much discussion out there on how we should be looking towards the aviation industry for insights into how our relationship with automation should proceed.


After all, pilots have been dealing with "autopilot" systems for decades now!


Salient lessons I think:

* There is a general skepticism of "what the machine says" that is drilled into them from early on - Yes, many do depend on navigation systems much of the time, as they are generally reliable. But, where possible, they are reminded to look out the window / use multiple sources and confirm whether that matches what the machines say. 


On that note, a very important part of their job is to constantly monitor and track the system information, cross-checking that against their expectations. Trust but verify.


* Between that and the need for redundancy in case of failure (e.g. backup radios, backup map + light sources, backup instruments), you'll also soon find that many pilots are actually wary about night flying, where the risks are greatly heightened, as darkness makes it harder to spot deadly situations. In other words, you should be careful about putting yourself in risky situations to begin with! Manage the risky situations by avoiding in the first place


* The need for regular "stick and rudder time" - i.e. there is widespread understanding that they do need to manually exercise / practice their skills *without using the automation*, so that they remain capable of stepping in when the automation goes berserk / breaks, which *will* happen, often at the worst possible times.


* It is also heartening that while this automation has existed for decades, there has been sufficient strong advocacy for maintaining two-pilot operations to maintain human-in-the-loop operations.

Wednesday, December 17, 2025

Scott Jenson's Talk At Ubuntu Connect 25.10

Quick post that I'll probably expand upon in followup posts eventually, but this is one of the more inspiring talks I've heard in a long time! 

"Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10" -- Scott Jenson

https://www.youtube.com/watch?v=1fZTOjd_bOQ

It's been a while since I've been reminded of what got me into HCI research in the first place. *THIS* is the type of stuff that I love doing TBH. It's really refreshing hearing such a senior industry figure talking about trying to get innovation in these areas happening again.

 

Another interesting point:  The following interesting link from the end of the talk to some folk doing some very interesting stuff!

inkandswitch.com/

Ooh... now we're cooking! I've got a few project ideas that overlap quite heavily with some of these headlines on their landing page 🤓 

(The main challenge currently is just finding the time + energy to actually work on these things... not to mention that fundamentally, making the prototypes I want to make is currently constrained by the tools I want not being in place)

 

Tuesday, July 29, 2025

Reaction to "Enough AI copilots, we need AI HUD's" - i.e. Thought Provoking Ideas on Reframing the UI / UX of AI

I just read a very thought provoking blog post from Geoffrey Litt, based on some ideas pitched some 30-ish years ago by Mark Weiser

Blog Title: "Enough AI Copilots, We Need AI HUD's"

https://www.geoffreylitt.com/2025/07/27/enough-ai-copilots-we-need-ai-huds


My (Non-AI Powered) Summary, with additional spin on top
1) The industry at large is going about this all wrong!

2) The "me too" industry frenzy currently of just piling in on top of the "tasteless" (to paraphrase Steve Jobs) zombie train of building digital versions of Tom Riddle's horcrux-diary is stupid.  

    I'm with Mark on this - as those who've followed me for long enough know, I'm very much against all this "chat" and "agent" style crap that all the AI-TechBros are currently all still hyping up.

3) HCI + Interaction Design specialists/experts such as myself should really be stepping in and stepping up to meet this challenge head on - to get back in there to steer the ship as it were, instead of being backseat passengers to an almost certain trainwreck - by doing what we do best:

    a) Taking a step back, and asking the essential basic questions about what exactly we're trying to really achieve, and **WHY**...

    b) Crucially, not letting the existing framing cloud our judgement, and obscuring our own personal ethical + philosophical principles on the direction that we wish to steer technology in

4) What is it that we have to offer then?

   A) Show Don't Tell - If your tech is really that fancy, it doesn't need to be in our faces all the time. We shouldn't *need* to be constantly "conversing" with it, like micro-managing a third-rate annoying minion

   B) An Assistive Superpower - (Now where have we heard *that* before?  ;)    Yep, the emphasis here should be on the tech taking care of the mundane stuff, while using its strengths to highlight stuff we can't figure out as humans...

*NOW* we're talking.
  i) Harnessing tech to help people do what they couldn't otherwise do
  ii) Augmenting + Building Up, NOT Replacing + Subjugating!

These are indeed very much things that are right in my wheelhouse, and problems that I can get behind!  (Whereas the "AI" discourse to date has very much been a very alienating, and unpalatable soup of world-destroying slop that make me and countless others sick to our very core)

Thanks for the reminder Geoffrey!

 

As for the rest of us:   It's high time we started getting cracking, and righting this ship! There's lots of work to do!