Here is the footage of the birdie in action. First up is the slowed down version (from 25 fps down to 5 fps):
It's also surprising just how relaxed/serene it all looks when slowed down like this (something I've noticed when stepping through the footage of some earlier clips too) - it's almost like we're finally seeing the world at the speed that the birds actually live/experience it! And to think that I only really noticed this after watching the full-speed clip render out at about this speed and realising just how much more interesting it was to watch when played back this slowly... :D
Now, if you're wondering what it actually looks like at full speed, here's the full-speed version:
As always, these were edited in the Blender Sequencer - I still have the same complaints about ugly quirks in the workflow though :(
(Note to self: I must really get cracking on either adding per-strip blendin/out + better font/text support to the sequencer, OR just bite the bullet and put together my own FFMPEG-based "VIM x Node-Tree" video/audio editor project. If it wasn't for the overhead of setting up a new app structure from scratch and then maintaining it, I get the feeling that the latter would almost invariably end up being a better solution in the long run for my particular needs/workflow)
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